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View Full Version : Post Apocalyptic scenario



Spud
29 Apr 10, 08:16 AM
With our modest field (compared to most others) I have been wanting to get a kind of post apocalyptic scenario game working. Seeing as how we have SOO much fun at freefall, I figured why not work something together. I have seen the ideas and rule advice from previous threads and am taking that into account. I read the fallout 3 idea thread and am glad im not the only one with ideas on this. Let me know what you all think about this.

Kratthew D. Kraids
02 May 10, 04:32 PM
I think it would be pretty awesome, I like the idea of limited weapons, gear, and ammo.

Asylum
16 Jun 10, 03:06 AM
Three team scenario for the group.
Three separate post apocalypse factions get wind of a cache of supplies, ammo, and weapons and must beat out the other factions for supremacy.
Team one: Based in the Yard
Team two: Based at the Tree with the pink ribbon
Team three based in the Valley by the cornfield.

Supply station: Fubar Inn

Needed 6 large boxes—weighted for 2-man carries. Large boxes must be transported by two people.
Multiple smaller boxes/larger cans depending on number of players. Each person may only carry ONE small box/large can.

Teams start at their base and choose 3 people as their active team who may leave their base. Those initial people are only allowed pistols/shotguns. All other team members are reserves/base defense with the same weapon load out.
Teams designate a rotation so that when someone gets hit, a different person will make it onto the field.

The supply depot is the Fubar inn.:
For every Can of food/small box labeled “supplies” successfully brought back to their base, the team may add one person from their reserves to their active team.

There will be a large box designated for each team marked “Weapons”. When the teams weapon box is successfully brought back to their base, the team may upgrade from pistols/shotguns to their normal weapon with one midcap.

There will be a large box designated for each team marked “Ammo”. Once the Ammo box has been moved back to the base they may use whatever Ammo/magazines they brought to their base. Pistols/shotguns may be reloaded at the players home base anytime.

If you are shot while transporting goods: drop them where you fall.
Teams may not handle boxes/supplies for other teams UNLESS they are bringing them back to the Fubar inn from where they are found in the field.



Respawn rules: Once you have been hit. You must return to the base . You are put at the back of the line and the next person on base defense is released to active play.
A team may also attack the base of another team. If you are shot while defending your base move 100 feet behind the base and you may spawn back in after 30 seconds.
Once your base has been captured, there is no more respawn.