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assault
03 Mar 07, 06:02 AM
What do you guys at the WAA think of having a massive night game at the SAS field? The main phase will start at 7:30pm and go to around 2am. Their will be many games but the final one will be an attack and defend type game where one team will try to raid the village area and rescue the pows. What do you think?

Jun Wen
03 Mar 07, 07:32 AM
If I come, then get ready for rain.

Sweinster
03 Mar 07, 07:47 AM
If their was camping on site or something, I'd be up for it. It would be a 2-2.5 drive home for me (alot more for some others), and after debriefing/teardown/clean up probably wouldn't leave like 3:30am, that would not be a fun ride home.:)

EDIT: Good point daemondog.

daemondog
03 Mar 07, 08:12 AM
I guess that would depend on who would be playing. Night games require...a lot of planning, a lot of safety planning...and A-LOT of trust in the other players.

A-Ron
03 Mar 07, 11:11 AM
What do you guys at the WAA think of having a massive night game at the SAS field? ...
WAA or the WAA Forum users?

DKruse
03 Mar 07, 12:25 PM
I personally would not go, only because an entire field at night, unless a bright night(or flashlights used) would be just too dangerous of a risk... I've sprained my ankle in daylight missing a small hole... in the middle of the night... who knows what I could trip or fall into/onto. Now night games at the Apoc castle... that was some fun stuff right there! :)

Batman
03 Mar 07, 12:39 PM
It's been our experience that night games should be private invite.... Passed games, we've had only guys we knew, or guys that came highly recomended, by people we knew.... It's turned out well... I cant think of any real issues we've had, but then, I think we've maxed at about 10-15 players & only used a section of Apocalypse at a time.

assault
03 Mar 07, 12:57 PM
It will be very carefully planned out and will be coming this summer. We already have a game layout, senerio, rules, and all the shabang(did I spell that right?). We can probaly camp, I will see what Rattler says about that, he has a huge open field.


WAA or the WAA Forum users?
I am referring to the forum uses of the WAA for this A-ron.


I personally would not go, only because an entire field at night, unless a bright night(or flashlights used) would be just too dangerous of a risk... I've sprained my ankle in daylight missing a small hole... in the middle of the night... who knows what I could trip or fall into/onto. Now night games at the Apoc castle... that was some fun stuff right there!

We will have several high powered "spot lights" set up around the Pow camp. You can use a tac light if you wish too.

We will be seeing what kind of game this should be, I will talk it over with Rattler, has for now, it will be a public game but that can change.

Sig68
03 Mar 07, 02:14 PM
I like night games, I play alot of them at my friends farm.....

Jun Wen
03 Mar 07, 03:01 PM
Cheap glow sticks hanging from different areas do a lot to illuminate on a dark, moonless night. Of course, you eyes will need to adjust a bit, but they work well enough to cast some shadows or highlight movement. It would be a good idea to buy a package and tie them around structures or trees, if not to at least mark the borders.

daemondog
03 Mar 07, 03:27 PM
If I could make a suggestion ...I wouldn't recommend playing a total black out game/ night game (specialty outdoors). Like I mentioned before, those types of games are better suited for small groups of players that are trustworthy. I don’t mean to discourage you but, it’s been my experience that these types of games are better suited for scenario training/ mil-sim type of events. I would also like to point out that these types of games have a tendency to get a chaotic unless there’s a certain degree of discipline among the players.

Instead I recommend a low light/ low visibility game. These types of games are challenging and fun for all. The idea is not to have everything in darkness. I idea is to limit the light so that several shadows are cast across the play area. In a open field… that can be challenging to get that effect.

In those circumstances, we would use camping lanterns, spotlights, car lights…whatever to cast shadows. Take a strong lantern and hang it a tree. Set up the next light source 50’ from that one, so and so on. The idea is to cast shadows to hide in but when a player moves, he has to cross a potential lighted area.

These are just my two cent in the topic.

Jun Wen
03 Mar 07, 07:16 PM
I definitely agree with that. My second or third airsoft game was years ago at Apoc. It was a large scale night game using the entire field. It was supposed to run all night, but any concept of sleeping in shifts died out pretty fast. Players got lost (well I definitely did) and oh did it rain... Safety was also a major concern. In my inexperience, I may have shot a player at close range. It was essentially a lot of blindfiring because of the darkness.

assault
03 Mar 07, 07:29 PM
It will be a pretty well lite area. I think it will be fun.

Beest
04 Mar 07, 03:36 AM
I remeber that game Jun. I gotta say it was one of the games that stand out in my mind as one of the best ever. Was it pitch black...yes...cold ...yes...rainy...yes. I would have to say that we all wanna be spec ops and crap. That game was teh perfect environment to put you in that position. Miserable weather conditions couple with the wee hours of the morning equals a good time for me!

Not to say that there are not safety considerations in mind. Granted it is dark....so movement needs to be way slower. And you do end up shooting shadows. Which is why teh players preasent need to be responsable and the kind that DO NOT shoot a guy till he's bitchen. One or 2, 3 round bursts is fine thanks. With that kind of lighting all you can see is shades of purple.

Over all it is a good experience.....sound travels farther at night ....wind dies down..... and adrenalin flows easier. For those that have never played a game at night you'd be surprised what takeing away one of your sences will do to you............

One word of advice... Schedule it for full moon....or shortly around those parameters. Start it early enough so that people can see and get used to the field. Clearly mark all borders. I suggest light sticks. You can find good deals on ebay for bulk stuff. They do not necessarily have to be light sticks per say but they can be anything that snaps and glows in the dark. AT red venoms night portion we used those glow in the dark bands that are like 12" long and are comonly sold at fairs and crap. Give every player a map. If they get lost they can go straight to a border and follow it around to the start point. For kill rags. EVERY ONE needs to have a certaing color flasher or light stick. We used red. Bike flashers work great. The one I have blinks or can be a solid light. Being red and pretty strong they can see you comeing and you can also use for illumination for getting back to respawn without ruining nightsight. ABOVE ALL...SLOW DOWN!!!

assault
04 Mar 07, 08:42 AM
I like the idea of glow stick kill rags. Mabye I can pitch in with the team and get a whole bunch of them, I will see. We can try to scedule it on a full moon, when can I see when they are? Any website? This game will be one of SAS's biggest of the year.

Also, why should it be invite(you have to trust the other people). What is there to trust?

Jun Wen
04 Mar 07, 08:57 AM
That Apoc night game is likely the most memorable game due in part of my new-ness to airsoft, the field, the missions, the weather, and of course the experienced people I got to play alongside. Just excellent. It also taught me the value of radios and a good set of boots.

Loofah
04 Mar 07, 09:08 AM
Spray and pray when you dont know hes 10 feet in front of you.
Shooting your own team(it happens in DAY light).
not getting completely lost.
not a 14 year old antsy kid with no reguard to saftey.
calling hits.
knowing the land helps.
being prepared mentally for a game of darkness. yes, it matters.

im sure others can come up with things. im not saying it should be invite only, but thats how id run it. it can be VERY dangerous in half a second. believe me.

assault
04 Mar 07, 01:21 PM
it can be VERY dangerous in half a second. believe me.Ah. Reminds me of airsofting up north at my uncle's with my brother and his friends at night. We were trying to capture the flag and I was all by myself and was lost. It was all cool until I hear Cyotyes howling...I almost wet my pants.

Rattler
04 Mar 07, 05:40 PM
Just to make clear, this game WILL NOT be held at the SAS team field due to liabilities, a few members on our forums were looking at the idea and wanted input, but we are NOT having it on my field. The reason you need to invite people only and have higher age limits, you cant have immature people running around carelessly and fall and get serious injury, or someone will cut themself with a knife and say it was an unsafe issue on the field. We inspect the field often to make sure that everything is very safe and we always keep an eye on people, but you can never watch absoloutely everything on the field that is going on, it is just too unsafe. For a bunch of friends to have a game in the backyard at night is fine, if one gets hurt (minor, like a cut) they all laugh and nobody cares, if it gets infected and he has to go in, its his fault, but on a field, it is automatically the fields fault. Thus, almost "extreme?" measures have to be set, especially on night games...



Thanks
Rattler

Beest
04 Mar 07, 05:44 PM
Basically the advice of invite only stands because of point A. Take away one of someones sences and they become very skitish. Couple that with inexperience, imaturity, responsability or any number of unamed catylsts and you have a recipe for disaster.

I was at a huge game in IL. The dealio was supposed to last all night and continue into the next day. The night faze ended when someone fell in a small hole(read, small depression in the ground) and panicked like no tommorrow.

My advice. for your first crack at this run it so it overlaps into heavy dusk. Then the experience will be there for next time. As far as the electronic kill rags.......have everyone bring there own.

If you'd like more advice or help give me a shout pm style. I don't live too far from your field an would be willing to lend some experience...........

sniper-aab
05 Mar 07, 02:00 PM
Please...don't get too excited...there is a low possibility of this game occuring...there are a large amount of things that have to come together for this to happen.

This was not supposed to be aired yet...and for that, I appologize.

If you have any questions about this potential game, shoot me a PM.

sniper-aab

assault
05 Mar 07, 03:06 PM
Oo, also. This will not be at the SAS field, it will be held somewhere different. And yes, I was allowed to air this, Rattle gave me promission, I didn't even go into detail, just asked what they though about night games.

Beest
05 Mar 07, 03:35 PM
No one is getting excited...except maybe to play it....lol
we are just giveing our experiences varied how they may be on the subject

sniper-aab
05 Mar 07, 03:39 PM
No one is getting excited...except maybe to play it....lol
we are just giveing our experiences varied how they may be on the subject

I was refering to not getting excited to play the game...for the reasons listed.

I have no issues (nor should I at this point) with the discussion of the validity of a night game. I more than welcome your experiences, as they will aid in the construction of the game if it ever happens.

sniper-aab

Loofah
05 Mar 07, 03:41 PM
The Apoc one i was at was the cold, rainy, dark, somewhat miserable one. It was also open game on things and basecamps, with objectives occuring at certain times, like a CQB House Raid on the registration building at midnight.

Felt like 3am-another tip is that time is very slow(at least to me) at night.

That was one hell of a game until it poured like mad at 3am. then i just went in the van and slept lol. nobody else was continuing!

sniper-aab
05 Mar 07, 03:42 PM
Oo, also. This will not be at the SAS field, it will be held somewhere different. And yes, I was allowed to air this, Rattle gave me promission, I didn't even go into detail, just asked what they though about night games.

You said that the SAS would be hosting a game...that you were not given permission to do.

sniper-aab

To keep this post relevant to topic, the tree line which would be close to the fort would be lit up by many trouble lights, the fort will be completely lit (for those that want to see what they are doing), and each combatant has the option of carrying a personal light. This would be the case if the game happens.

Sanchez
05 Mar 07, 04:10 PM
The Apoc one i was at was the cold, rainy, dark, somewhat miserable one. It was also open game on things and basecamps, with objectives occuring at certain times, like a CQB House Raid on the registration building at midnight.

Felt like 3am-another tip is that time is very slow(at least to me) at night.

That was one hell of a game until it poured like mad at 3am. then i just went in the van and slept lol. nobody else was continuing!

I think all of the fun night games that ever occur seem to be when paul sets up a Night Game at Apoc, Goodtimes, i always try to make it to those :) , Prolly one of my favorite fields thats only 15-20 minutes away

Beest
06 Mar 07, 11:56 AM
"""""""""That was one hell of a game until it poured like mad at 3am. then i just went in the van and slept lol. nobody else was continuing!
Yesterday 08:39 PM """""""

HAHAHA Balongna....Me ...Jun wen...bear and I'm not sure who else was at were trying to get the bomb back....lmao...succeded at about 4 or so. I remeber comeing back to camp and everyone was out like a light. Evidentaly they layed down to take a nap and that was the end of the stpry. LMAo

Jun Wen
06 Mar 07, 01:06 PM
That was hilarious. I don't know how long I spent at the enemy perimeter harassing their lines (or shooting at every shadow I thought I saw) before we finally returned to base. My friend and I might have been the first ones up that morning and were thinking about walking to the opposing base and robbing them blind of any game prop while they slept... but we were too soaked to want to walk over there and back. Haha.

Caz
05 May 07, 01:34 PM
I've held night wars on my property before, and they were awesome. Of the two I held, the first one was better because of lighting, but the second one was too dark to play. The first one I heard, at like two in the morning, we were between scenarios, and we hear a dozen or so coyotes. Everyone freaked out, and some people wanted to stop playing. We ended up still playing but that was still really cool.
One of my friends held one on his property, and there was a small fieldish area, next to my friends house, and it was sorta well lit with a big yard light. Around 1 or so at that war, a thick fog came in, which made it look really creepy.
Night wars can be really fun if you have a lot of open field stuff, and good lighting. I dont know if I would go to a night war with people I dont know, but if they were part of a reputable airsoft team, like SAS, I would probably go to it.

DKruse
05 May 07, 01:53 PM
Always bring a very bright flashlight... err, hand-held spot lights, i mean, LED torches... to night games... right Batman? :D

Batman
12 Jun 07, 06:17 AM
Hey, a bright light can make the differance in weather you: a, shoot Paul & get to hear him whine like a girl & yell "ouch" - or - b, shoot Paul & get to SEE him whine like a girl & yell "ouch"

Ghostbear
12 Jun 07, 06:43 AM
some will get to SEE it even without lights. ;)

Batman
12 Jun 07, 06:51 AM
gimme a little time here.... Someone won't be the only one with high-end night vission.

Ghostbear
14 Jun 07, 09:57 PM
Hey, I aint complaining. I would love to have 8 of us with high end NVGs all on the same side on the same squad. I figure we could go up against what... 50-80 others.

;)