Batman
24 Jan 07, 01:09 PM
From Bill at 21st century,:
"Ryan and I had a long talk on Monday about the event and I suggest that it is just like riding a bike, you get back up and get on the bike again. So I think that will be running another event on March 3rd (Saturday). He has asked for my help up front this time so it will be a Mil/LE sim deal from the word go. I will be setting the player limit at 15 NCO’s and 50 players. 20 bad guys, 30 good guys. More to follow of course. I also let him know that since the last one was $40.00 a head that we are going to mark this one $20.00 a head with bring your meals and we will be eating on the fly. Each player will get a hand out and such with all the rules, regs, and such in it. The game will start at 10:00 prompt and finish at 18:00. Each hall and stairwell will have an NCO, including one in the wood shop and Auditorium. All areas of the building will be in use at the same time. No re-spawns. The tops and objectives will be warrant serving with hostiles, Meth lab (Pistols only), hostage, suicide bomber, and more if time permits. I have not completed the layout yet but the thought is simple. We run each scenario with a time line, say 2 hours. If one team dominates and runs the game in 1 hour, then we move to the next mission. If in 2 hours the mission is not completed, the scenario ends and we move to the next. Their will be no winners or losers. We will then have a Bad Guy Instructor and a Good guy instructor to help the players work angles, tactics and such. Most likely we will have 2 or 3 instructors per side to help instruct."
-- ryan is the guy who tried to run Operation Takedown Reloaded. Bill is the guy who saved the 2nd day. Bill wants to see things turn around. More to follow.
"Ryan and I had a long talk on Monday about the event and I suggest that it is just like riding a bike, you get back up and get on the bike again. So I think that will be running another event on March 3rd (Saturday). He has asked for my help up front this time so it will be a Mil/LE sim deal from the word go. I will be setting the player limit at 15 NCO’s and 50 players. 20 bad guys, 30 good guys. More to follow of course. I also let him know that since the last one was $40.00 a head that we are going to mark this one $20.00 a head with bring your meals and we will be eating on the fly. Each player will get a hand out and such with all the rules, regs, and such in it. The game will start at 10:00 prompt and finish at 18:00. Each hall and stairwell will have an NCO, including one in the wood shop and Auditorium. All areas of the building will be in use at the same time. No re-spawns. The tops and objectives will be warrant serving with hostiles, Meth lab (Pistols only), hostage, suicide bomber, and more if time permits. I have not completed the layout yet but the thought is simple. We run each scenario with a time line, say 2 hours. If one team dominates and runs the game in 1 hour, then we move to the next mission. If in 2 hours the mission is not completed, the scenario ends and we move to the next. Their will be no winners or losers. We will then have a Bad Guy Instructor and a Good guy instructor to help the players work angles, tactics and such. Most likely we will have 2 or 3 instructors per side to help instruct."
-- ryan is the guy who tried to run Operation Takedown Reloaded. Bill is the guy who saved the 2nd day. Bill wants to see things turn around. More to follow.