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View Full Version : Arctic Dawn's Revenge / June 25, 2006



Viper
05 Feb 06, 05:05 PM
What: Arctic Dawn's Revenge

Where : Dragon's Lair, Fort Atkinson

When : June 25th, 2006

Time : 09:00 - 15:00

Game: After escaping Coalition Forces during Op : Deep Freeze II, Arctic Dawn, otherwise known as BISON and STALAG 7, have finally come to an understanding and have placed Victor Ivanovich into the position of leader for the entire Arctic Dawn organization. This move is slightly concerning since Ivanovich has been associated to a number of Communist hardlines in some of the old Eastern Block countries.

Also, information about a variety of Death squad hits that Ivanovich was believed to be connected to have also come to light in the past couple of weeks. Among these "Hits" is a number of Pro-Democracy leaders in areas of the old Soviet Union. Some intelligence report reflect the possability that Ivanovich was the leader of STALAG 7.

Concerns from within the ex Soviet Union indicate that Ivanovich might be trying to steal a Nuke from a Nuclear disposal facility in Southern Siberia to force the Soviet Union to become the communist power house that it once was.

This whole situation is a little touchy throughout the region. While most of the population of the Ex Soviet Union has embraced Democracy, there are still quite a few who haven't. Among this minority is a number of high ranking military personnel believed to be sympathetic to Arctic Dawn.

Governments throughout the area have been looking to it's military to find and capture Ivanovich with no success or too many near misses. The UN is becoming a little edgey at this development and fears that the weapon could be sent to the middle east, which is already too unstable.

Primary mission will be for NATO Forces to stop Arctic Dawn from stealing the weapon.

NATO Forces
Uniform : Woodland / DPM / Tiger Stripe

BISON
Uniform : OD / Urban

STALAG 7
Uniform : Black BDU's or Clothing

Phase 1
* NATO Forces must stop Arctic Dawn from stealing the nuke.
* Arctic Dawn must steal a Nuke.
Phase Reward: 3 extra Medic Cards to which ever side wins.

Phase 2
?

Phase 3
?

Phase 4
?

Hit Rules:
Arm/Leg - Loss of use until "Carded" by medic
Torso/Head - Dead. Can regen twice per phase after "Carded" by Medic

Medic Rules:
Medic : Will carry 10 Medic cards per phase unless rewarded with more per phase completed. One person per squad must be Medic. If the Medic dies, team loses 2 cards for next phase.

Medic Cards : If phase lost, your number of medic cards goes down 2 at start of next phase. If your medic dies,your number of medic cards goes down 2 at start of next phase. If Phase completed, get 10 + Reward cards to add to whatever you have left.

Rules:
*Full seal goggles or mesh required.
*Players under 18 must have both parents sign waiver and have completed the AEC.
* Players 18 and older must sign waiver prior to, or at the field prior to playing.
* Player must have weapon chrono'd prior to game start.
* Weapon up to 399 Standard class weapon. Do not engage under 10'
* Weapon 400+ Sniper Class Weapon. Do not engage under 100'
* Dead men do not talk.

Dragon's Lair Waiver: Waiver (http://dragon-lair.net/waiver.htm)

Dark Knight
11 Feb 06, 02:31 PM
Field Requirement
If your planning to attend any skirmish at the Dragon's Lair you need to fill out
the Field Access Card prior to coming out.

Why the Card:
http://unholy-covenant.net/unholywow/index.php?act=ST&f=2&t=276&st=0#entry772

Link to the card:
http://dragon-lair.net/data_card.htm

Viper
31 May 06, 12:17 PM
This is what I get for posting so far in advance. Start Time will be 10am. It worked out well for OP: Last Line. We had enough time to get there gear up, and get ready.

Dark Knight
26 Jun 06, 04:12 AM
The picture are post: http://dragon-lair.net/airsoft/thumbnails.php?album=42